feat(reward tier): menambahkan gap pada table
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@ -17,25 +17,28 @@
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<flux:table.cell>{{ $reward['name'] }}</flux:table.cell>
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<flux:table.cell>{{ $reward['value'] }}</flux:table.cell>
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<flux:table.cell>
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@can('update tier reward')
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<flux:modal.trigger name="reward-form-modal">
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<flux:tooltip content="Ubah">
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<flux:button variant="primary" color="yellow" icon="pencil-square" size="sm"
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wire:click="$dispatch('modal:open:reward', {method: 'update', 'modalTitle': 'Ubah Hadiah', 'tier_id': '{{ $reward['tier_id'] }}', 'id' : '{{ $reward['hash'] }}'})">
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</flux:button>
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</flux:tooltip>
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</flux:modal.trigger>
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@endcan
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<div class="flex gap-2 pt-2 border-gray-200 dark:border-gray-700">
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@can('update tier reward')
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<flux:modal.trigger name="reward-form-modal">
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<flux:tooltip content="Ubah">
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<flux:button variant="primary" color="yellow" icon="pencil-square"
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size="sm"
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wire:click="$dispatch('modal:open:reward', {method: 'update', 'modalTitle': 'Ubah Hadiah', 'tier_id': '{{ $reward['tier_id'] }}', 'id' : '{{ $reward['hash'] }}'})">
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</flux:button>
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</flux:tooltip>
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</flux:modal.trigger>
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@endcan
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@can('update tier reward')
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<flux:modal.trigger name="delete">
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<flux:tooltip content="Hapus">
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<flux:button variant="danger" icon="trash" size="sm"
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wire:click="$dispatch('fn:confirmDelete', {id: '{{ $reward['hash'] }}'})">
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</flux:button>
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</flux:tooltip>
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</flux:modal.trigger>
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@endcan
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@can('update tier reward')
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<flux:modal.trigger name="delete">
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<flux:tooltip content="Hapus">
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<flux:button variant="danger" icon="trash" size="sm"
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wire:click="$dispatch('fn:confirmDelete', {id: '{{ $reward['hash'] }}'})">
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</flux:button>
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</flux:tooltip>
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</flux:modal.trigger>
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@endcan
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</div>
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</flux:table.cell>
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</flux:table.row>
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@endforeach
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